It qualifies as unlike most skits, it has no relation to the plot or what the party is doing at the current time. Big-Lipped Alligator Moment: The skit where Magilou flashes Laphicet.Base-Breaking Character: Kamoana is either a Creepy Cute Woobie that you just want to hug, or an annoying brat who won't stop crying.Awesome Music: The series has its own page.This is fine, but a decent smith would have learned that during apprenticeship-let alone a master who was so dedicated to his craft that he refused to die until he'd perfected it. To deliver the message about the importance of flexibility, Kurogane has an epiphany about how making a blade too hard will render it brittle.When Artorius asks various people why birds fly, they seem to go out of their way to overcomplicate the query until we see Laphicet Crowe give the obvious answer-they have to fly because they've got wings.That being said, his attacks do a lot of AOE damage, so if your team is mostly melee fighters, he can do a lot of damage to them quickly. (While it can potentially kill your party members, it lacks any significant range, meaning he'll probably only kill one party member when he gets it off, if he kills any party members at all). Lastly, he lacks any means to inflict a Total Party Wipe on your party unlike Innominat's Insubstantiality from the previous fight aside from his Mystic Arte. ![]() Third, his attacks are not all that dangerous most of your characters can decently tank his attacks without much trouble. Second, he lacks any Malak Artes, meaning your spellcaster can pelt him with Malak Artes from afar. Meaning your party will gang up on him and stunlock him easily. First, you're fighting a single opponent as opposed to the Dual Boss right before. ![]() The second phase of the final fight with Artorious is a bit of a pushover compared to the first phase.Justified though - This isn't Aifread at full strength, and it's essentially a Mercy Kill. The entire game is spent hyping this up as someone who should legitimately be really challenging, but if you are playing on anything below hard, it's pretty easy to push him into a corner with a party of attackers (very easily since the game has four melees and two casters, opposite of Zestiria) since he's weak to void. However, the boss is surprisingly low in terms of defence, and they're weak to void damage - Rokurou himself can run circles around them. Given that this is a Therion boss, you might think you're either in for a tough fight or at least a Damage-Sponge Boss - especially since this one has a mystic arte. Alternative Character Interpretation: Thanks to all of the Grey-and-Gray Morality around this game, this trope now has its own page.Even moreso in that he tries to disguise it by saying it's for practical purposes, even when it very obviously isn't. Eizen's enthusiasm about history and art (and cool hideouts) is so wide-eyed and focused, and is such a contrast to his usual rough and stoic demeanor, that it comes across as this. ![]()
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