![]() Changed the Shade in Curious Crypt quest to a Lich's Shadow with special art.Should be more consistent and natural feeling, especially in various submenus Overall monster balance should be much improved Slight power tweaks for many, many monsters that were either too hard or way too easy.Muscle (Advanced): Now gives additional health, +2 Health and +1 Stupidity.Pyromaniac (Advanced): Instead of +1 health and everyone burning in every fight, instead all Fire skill cards gain +1 magic damage.Volunteer Medic: Still gives +1 to all healing but no longer prevents gold gain from Loot.Hubris: As well as +1 health versus higher level monsters it now also gives +1 starting hand size.Gladiator (Advanced): Now just gives Tenacious without the -1 health negative.Resourceful: Changed from 'Draw a Treasure each turn' to '+1 starting hand size in battle'.Fountain Hunter: As well as drawing a fountain every turn and being drawn to them when placed, positive fountain effects will now happen twice as often for Fountain Hunters.Cut 1 damage from their unblockable Eyes Closed Punch. Removed the worst Eyes Closed Punch card so their starting deck is only 5 cards. 2x Showy Leap attacks changed to be Heal 2, Block 2. Changed one Lunge (2 damage) to a new Taunt move: Block 2 physical and enemy gains Predictable. Removed the unbuffed Eyes Closed Punch card, so their starting deck is only 5 cards. Das Big Roar changed to be a self-heal 3 + self-damage 1. Auf Wiedersehen attack now does 2 damage instead of 1. Final upgrade step of Yodel now has 3 damage instead of 2. Imaginary Cannon (2 magic damage) now has unblockable. ![]() Changed Talented trait to give them +1 Arcane as well as +1 Fire, so they should be great with either skill tree. Cut 2x Sparks (1 magic damage unblockable) from basic deck so they have much slimmer decks in general. Detailed Patch NotesDungeoneer class rebalancing:
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